Cranston Manor

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Cranston Manor
DeveloperOn-Line Systems
PublisherOn-Line Systems
DesignersLarry Ledden[1]
Harold DeWitz[2]
Ken Williams[2]
SeriesHi-Res Adventures
EngineADL
PlatformsApple II, FM-7, PC-88, PC-98
Release
July 1981
  • Apple II
  • FM-7
  • PC-88, PC-98
GenreGraphic adventure
ModeSingle-player

Cranston Manor is a graphic adventure published for the Apple II by On-Line Systems in 1981 and is Hi-Res Adventure #3.[6] The player must invade a mansion that was occupied by a millionaire and steal the sixteen treasures that are inside of it.[6] The game allows players to switch between graphics-based and text-based gameplay.[6]

Cranston Manor is based on Larry Ledden's text adventure The Cranston Manor Adventure. The graphical version was programmed by Ledden, Ken Williams, and Harold DeWitz.[2]

Development

Larry Ledden wrote The Cranston Manor Adventure as text-only interactive fiction for the Atari 8-bit computers. It was published by Artworx in 1981. Sierra On-Line acquired the rights from Ledden to create a graphical version which was published as Cranston Manor for the Apple II. Ledden was paid royalties, but did not receive credit in Sierra's version.[1]

References

  1. "Cranston Manor Adventure". Museum of Computer Game History.
  2. Hague, James. "The Giant list of Classic Game Programmers".
  3. "Softalk Presents the Bestsellers". Softalk. September 1981. p. 116. Retrieved 2025-11-13.
  4. "NewSoft: クランストン・マナー (Cranston Manor)". Login (ログイン) (in Japanese). ASCII Corporation. November 1983. p. 14. Retrieved 2025-11-13.
  5. "1983年10月発売のソフト (Software released in October 1983)". Game Preservation Society (in Japanese). Retrieved 2025-11-13.
  6. "Cranston Manor manual" (PDF). Museum of Computer Adventure Game History. On-Line Systems. 1981.