| # | Verdict | Confidence | Source | Comments |
Feedback |
| [1] | Y Supported | 95% | source | The source text explicitly states: 'Alien vs. Predator is a first-person shooter like Doom or Castle Wolfenstein.' This directly supports the claim that it is a first-person shooter game. |
This citation verifies the article but the article doesn't add "like Doom or Castle Wolfenstein" that's a hallucination. |
| [2] | ? Source unavailable | 0% | source | The provided text is from the Internet Archive's interface and does not contain the actual content of the magazine article. There is no mention of the game 'Alien vs Predator' or its genre in the provided text. |
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| [3] | Y Supported | 95% | source | The source text lists 'Alien Vs. Predator (Jag)' under the 'Cartridge (cart/card video game reviews)' section, indicating it was a game released for the Jaguar console. The listing of the game in a gaming magazine's review section supports the claim that it is a video game. While the source does not explicitly state it is a first-person shooter, the context of the game's title and the fact that it was reviewed in a gaming magazine strongly implies it is a video game, which aligns with the claim. |
The lengthy analysis is largely bogus. The review is contemporary so "FPS" was not yet an established category. It calls the game a "first person perspective find em and kill em game" similar to Doom. It does support the article text. |
| [4] | ? Source unavailable | 0% | source | The provided text is from the Internet Archive's interface and does not contain the actual content of the Atari Jaguar manual for 'Alien Vs Predator.' There is no usable article content to analyze. |
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| [4] | ? Source unavailable | 0% | source | The source text is a Google Books interface with no actual content from the manual. It only contains navigation, metadata, and download options, making it impossible to verify the claim. |
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| [5] | ? Source unavailable | 0% | source | The provided source text is a list of archive files and issues from the Atari Explorer Online and Jaguar Explorer Online magazines, but it does not contain any actual article content or information about a game's character scenarios. There is no usable content to verify the claim. |
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| [6] | Y Supported | 95% | source | The source text states: 'Players get to choose to play the role of the Predator, the Alien or the marine, all trapped in the same base.' This directly supports the claim that the player can choose one of three character scenarios: Alien, Predator, or Colonial Marine. |
Checks out, looks good. |
| [6] | Y Supported | 90% | source | The source text states: 'Each of the characters have different strengths, weaknesses and goals.' It also describes specific differences in weapons, abilities, and objectives for the Predator, Alien, and marine. This directly supports the claim that each character has different mission objectives, weapons, abilities, and distinct advantages and disadvantages. |
Also looks good. Same Atari HQ source. |
| [7] | ? Source unavailable | 0% | source | The provided text is metadata and interface elements from the Internet Archive, with no actual article content available for analysis. |
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| [8] | ? Source unavailable | 0% | source | The source text is a Google Books interface with no actual book content, only navigation and metadata. |
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| [4] | ? Source unavailable | 0% | source | The provided text is a Google Books interface with no actual content from the manual. It only includes navigation, metadata, and download options, not the actual text of the Atari Jaguar manual for Alien Vs Predator. |
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| [9] | ? Source unavailable | 0% | source | The provided text is from the Internet Archive's interface for a Game Informer issue, but it contains no actual article content. It only includes metadata, navigation, and download options. There is no usable content to verify the claim. |
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| [10] | ? Source unavailable | 0% | source | The provided text is from the Internet Archive's interface for a magazine issue, but it contains no actual article content. It only includes metadata, navigation, and framing text. There is no usable content to verify the claim. |
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| [5] | ? Source unavailable | 0% | source | The provided source text is a list of archive files and issues from the Atari Explorer Online and Jaguar Explorer Online magazines, but it does not contain any actual article content or descriptions of game mechanics. There is no usable information to verify the claim. |
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| [10] | ? Source unavailable | 0% | source | The provided source text is from the Internet Archive's interface and contains no actual article content, only metadata and navigation information. There is no usable content to analyze the claim. |
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| [11] | ? Source unavailable | 0% | source | The provided source text is from the Internet Archive and consists of metadata and file listings for a magazine archive. There is no actual article content or game description present to verify the claim. (Source is long, only partially checked.) |
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| [5] | ? Source unavailable | 0% | source | The provided source text is a list of archive files and issues from the Atari Explorer Online and Jaguar Explorer Online publications. It does not contain any actual article content or information about 'The Alien' or its characteristics. Therefore, the source is unavailable for verification. |
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| [10] | ? Source unavailable | 0% | source | The provided source text is from the Internet Archive's interface for a magazine issue, but it contains no actual article content, only metadata and navigation information. There is no text describing the Alien's abilities or behavior to verify the claim. |
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| [12] | ? Source unavailable | 0% | source | The provided source text is the interface of the Internet Archive with no actual article content. It contains metadata and navigation elements but no usable text to verify the claim. |
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| [4] | ? Source unavailable | 0% | source | The provided source text is an Internet Archive page for a manual, but it contains no actual content from the manual itself—only metadata, navigation, and interface elements. There is no usable article content to analyze. |
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| [5] | ? Source unavailable | 0% | source | The provided source text is a list of archive files and issues from the Atari Explorer Online and Jaguar Explorer Online magazines, with no actual article content or descriptions of game mechanics. There is no information about the gameplay described in the claim. |
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| [10] | ? Source unavailable | 0% | source | The provided source text is from the Internet Archive's interface for a magazine issue, but it contains no actual article content, only metadata and navigation information. There is no usable content to verify the claim. |
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| [1] | ? Source unavailable | 0% | source | The provided source text is a page from the Internet Archive describing the Archive Team and their projects, with a brief mention of the game 'Alien vs. Predator' but no actual review content or details about the game's mechanics. There is no usable content to verify the claim about embryos and transformation stages. |
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| [11] | ? Source unavailable | 0% | source | The provided source text is the Internet Archive interface for a magazine collection, not the actual content of the magazine articles. There is no article text available to verify the claim about embryos and Alien transformation. (Source is long, only partially checked.) |
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| [13] | ? Source unavailable | 0% | source | The provided text is an Internet Archive interface with metadata and navigation elements, but no actual article content from the magazine issue is visible. There is no usable text to verify the claim. |
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| [2] | ? Source unavailable | 0% | source | The provided text is from the Internet Archive's interface and does not contain the actual content of the magazine article. There is no mention of the game mechanics described in the claim. |
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| [3] | ? Source unavailable | 0% | source | The provided source text is a Google Books interface with no actual article content, only navigation and metadata. There is no usable content to analyze the claim. (Source is long, only partially checked.) |
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| [5] | ? Source unavailable | 0% | source | The provided source text is a list of archive files and issues from the Atari Explorer Online and Jaguar Explorer Online magazines, but it does not contain any actual article content or text that can be used to verify the claim about the game mechanics in 'Alien'. |
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| [12] | ? Source unavailable | 0% | source | The provided source text is the interface of the Internet Archive with no actual article content, only navigation and metadata. There is no usable content to analyze the claim. |
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| [5] | ? Source unavailable | 0% | source | The provided source text is a list of archive files and issues from the Atari Explorer Online and Jaguar Explorer Online magazines, but it does not contain any actual article content or information about the game mechanics of playing as a Predator or the objective of killing the Alien queen. Therefore, the source is unavailable for verification. |
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| [10] | ? Source unavailable | 0% | source | The provided source text is from the Internet Archive's interface and contains no actual article content, only metadata and navigation information. There is no usable content to analyze the claim. |
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| [11] | ? Source unavailable | 0% | source | The provided source text is the Internet Archive interface for a magazine collection, not the actual content of the magazine articles. There is no article text available to verify the claim. (Source is long, only partially checked.) |
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| [4] | ? Source unavailable | 0% | source | The provided source text is a Google Books interface with no actual book content, only navigation and metadata. There is no article content to analyze. |
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| [5] | ? Source unavailable | 0% | source | The provided source text is a list of archive files and issues from the Atari Explorer Online and Jaguar Explorer Online publications. It does not contain any actual article content or descriptions of game mechanics, making it impossible to verify the claim about the Predator's equipment. |
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| [12] | ? Source unavailable | 0% | source | The provided source text is the interface of the Internet Archive with no actual article content, only navigation and metadata. There is no usable content to analyze the claim. |
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| [4] | ? Source unavailable | 0% | source | The source text is a Google Books interface with no actual book content, only navigation and metadata. |
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| [10] | ? Source unavailable | 0% | source | The provided source text is from the Internet Archive's interface and contains no actual article content, only metadata and navigation information. There is no usable content to analyze the claim. |
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| [12] | ? Source unavailable | 0% | source | The provided source text is an Internet Archive interface with no actual article content. It contains metadata and navigation elements but no playable text that could be used to verify the claim. |
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| [5] | ? Source unavailable | 0% | source | The provided source text is a list of archive files and issues from the Atari Explorer Online and Jaguar Explorer Online publications. It does not contain any actual article content or information about invisibility camouflage, aliens, or the Predator. Therefore, the source is unavailable for verification. |
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| [12] | ? Source unavailable | 0% | source | The provided source text is the interface of the Internet Archive with no actual article content, only navigation and metadata. There is no usable content to analyze the claim. |
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| [5] | ? Source unavailable | 0% | source | The provided source text is a list of archive files and metadata from the Internet Archive, with no actual article content or game description present. There is no information about game mechanics, weapons, or honor points systems to verify the claim. |
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| [6] | ? Source unavailable | 0% | source | The source text is a review of the game Aliens Vs. Predator for the Atari Jaguar. It describes the game's mechanics, characters, and overall experience, but does not mention a 'combistick,' 'smart disc,' 'shoulder mounted plasma-powered cannon,' or a system for earning 'honor points' based on kill distance. The source is unavailable for verifying this specific claim. |
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| [12] | ? Source unavailable | 0% | source | The source text is an Internet Archive interface with no actual article content. It only contains navigation, metadata, and download options, not the actual content of the magazine issue. |
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| [4] | ? Source unavailable | 0% | source | The provided text is from the Internet Archive but contains only metadata, navigation, and interface elements. There is no actual content from the Atari Jaguar manual for Alien Vs Predator, so it is not possible to verify the claim. |
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| [5] | ? Source unavailable | 0% | source | The provided source text is a list of archive files and issues from the Atari Explorer Online and Jaguar Explorer Online publications. It does not contain any actual article content or text that would support or contradict the claim about weapons and point thresholds. |
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| [11] | ? Source unavailable | 0% | source | The provided source text is from the Internet Archive's interface for a magazine collection. It contains no actual article content, only metadata, navigation, and file listings. There is no usable text to verify the claim. (Source is long, only partially checked.) |
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| [10] | ? Source unavailable | 0% | source | The provided source text is from the Internet Archive's interface and contains no actual article content, only metadata and navigation information. There is no usable content to analyze the claim about the Predator's movement capabilities. |
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| [5] | ? Source unavailable | 0% | source | The source text is a list of archive files and issues from Atari Explorer Online and Jaguar Explorer Online, with no actual article content or descriptions of game objectives. There is no information about the game, its characters, or its objectives. |
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| [10] | ? Source unavailable | 0% | source | The provided source text is from the Internet Archive's interface for a magazine issue, but it contains no actual article content, only metadata and navigation elements. There is no usable text to verify the claim. |
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| [14] | ? Source unavailable | 0% | source | The source text is an Internet Archive capture of a chat interview with Lance Lewis, but it does not contain any information about the game objectives in Alien vs. Predator. The text discusses Lance's time at Atari and the development of various games, but not the specific gameplay mechanics or objectives of Alien vs. Predator. (Source is long, only partially checked.) |
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| [4] | ? Source unavailable | 0% | source | The source text is a Google Books interface with no actual book content, only navigation and metadata. |
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| [5] | ? Source unavailable | 0% | source | The provided source text is a list of archive files and issues from the Atari Explorer Online and Jaguar Explorer Online publications. It does not contain any actual article content or information about Lewis being released on sublevel 3 after serving a brig sentence. |
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| [9] | ? Source unavailable | 0% | source | The provided text is from the Internet Archive's interface and metadata, not the actual content of Game Informer Issue 20. There is no article text or relevant information about Lewis or the described scenario. |
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| [5] | ? Source unavailable | 0% | source | The source text is a list of archive files and issues from Atari Explorer Online and Jaguar Explorer Online, but it does not contain any actual article content or text that can be used to verify the claim about obtaining weapons from fallen marines. |
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| [12] | ? Source unavailable | 0% | source | The source text is an Internet Archive page for a magazine issue but contains no actual article content or text that can be used to verify the claim. It only includes metadata and interface elements. |
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| [5] | ? Source unavailable | 0% | source | The provided source text is a list of archive files and issues from the Atari Explorer Online and Jaguar Explorer Online magazines, with no actual article content or descriptions of game mechanics. There is no information about Lewis, elevators, airducts, security cards, or computer terminals. |
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| [10] | ? Source unavailable | 0% | source | The provided source text is from the Internet Archive's interface for a magazine issue, but it contains no actual article content, only metadata and navigation information. There is no usable content to verify the claim. |
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| [12] | ? Source unavailable | 0% | source | The provided source text is the interface of the Internet Archive with no actual article content, only navigation and metadata. There is no usable content to analyze the claim. |
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| [4] | ? Source unavailable | 0% | source | The provided source text is a Google Books interface with no actual book content, only navigation and metadata. There is no article content to analyze. |
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| [12] | ? Source unavailable | 0% | source | The provided source text is the interface of the Internet Archive with no actual article content, only navigation and metadata. There is no usable content to analyze the claim. |
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| [4] | ? Source unavailable | 0% | source | The provided source text is a Google Books interface with no actual book content, only navigation and metadata. There is no article content to analyze. |
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| [5] | ? Source unavailable | 0% | source | The provided source text is a list of archive files and issues from the Atari Explorer Online and Jaguar Explorer Online publications. It does not contain any actual article content or information about Lewis, computer terminals, or health recovery mechanics. Therefore, the source is unavailable for verification. |
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| [10] | ? Source unavailable | 0% | source | The provided source text is from the Internet Archive's interface and contains no actual article content, only metadata and navigation information. There is no usable content to analyze the claim. |
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| [4] | ? Source unavailable | 0% | source | The provided source text is a Google Books interface with no actual content from the manual. It only contains navigation, metadata, and access instructions, not the actual game manual content needed to verify the claim. |
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| [12] | ? Source unavailable | 0% | source | The provided source text is the Internet Archive interface for a magazine issue, but it does not contain the actual article content or text. There are no quotes or information available to verify the claim. |
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| [15] | ? Source unavailable | 0% | source | The provided source text is a metadata and navigation page from the Internet Archive, with no actual content from the GamePro US 065 PDF file. There is no article content to analyze. |
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| [4] | ? Source unavailable | 0% | source | The provided text is from the Internet Archive but contains only metadata, navigation, and interface elements. There is no actual content from the Atari Jaguar manual for 'Alien Vs Predator' available to verify the claim. |
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| [12] | ? Source unavailable | 0% | source | The provided source text is the interface of the Internet Archive with no actual article content, only navigation and metadata. There is no usable content to analyze the claim. |
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| [11] | ? Source unavailable | 0% | source | The provided source text is the Internet Archive interface for a magazine collection, not the actual content of the magazine articles. There is no article text available to verify the claim about the Facehugger mechanic. (Source is long, only partially checked.) |
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| [4] | ? Source unavailable | 0% | source | The provided source text is a Google Books interface with no actual book content, only navigation and metadata. There is no article content to analyze. |
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| [12] | ? Source unavailable | 0% | source | The provided source text is an Internet Archive interface with no actual article content. It contains metadata and navigation elements but no substantive text that could be used to verify the claim. |
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| [16] | ? Source unavailable | 0% | source | The provided text is from the Internet Archive's interface for a magazine issue, but it does not include the actual content of the magazine article. There is no text from the article itself to verify the claim. |
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| [17] | ? Source unavailable | 0% | — | No URL found in reference |
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| [18] | ? Source unavailable | 0% | source | The provided source text is an Internet Archive page for a book titled 'Clipped Claws' by Boris Kretzinger, but it contains no actual content from the book. It only includes metadata, navigation, and interface elements. There is no article content available to verify the claim. |
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| [16] | ? Source unavailable | 0% | source | The provided text is from the Internet Archive's interface and metadata, not the actual content of the magazine issue. There is no article text or relevant information about Atari's Chicago office, SNES sub-licenses, or Images Software available in the provided source. |
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| [19] | ? Source unavailable | 0% | source | The source text is an interview transcript from the Internet Archive. While it contains content about Atari, the Lynx, and game development, it does not contain any specific information about a SNES game sub-license or a Lynx port commissioned from Images Software. The text discusses the closure of the Chicago office and completion of half-finished Lynx projects, but does not mention the specific claim about a SNES sub-license or Images Software. (Source is long, only partially checked.) |
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| [20] | ? Source unavailable | 0% | source | The provided source text is a YouTube video description and metadata from the Internet Archive, with no actual article content or textual information about Atari's Chicago office, SNES sub-licenses, or Images Software. There is no usable content to verify the claim. |
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| [16] | ? Source unavailable | 0% | source | The provided text is from the Internet Archive's interface and metadata, not the actual content of the magazine issue. There is no article text or relevant content to analyze. |
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| [17] | ? Source unavailable | 0% | — | No URL found in reference |
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| [17] | ? Source unavailable | 0% | — | No URL found in reference |
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| [19] | Y Supported | 90% | source | The source text states: 'I started working there just after the Atari office in Chicago was closed down, and all of the half-finished projects (primarily Lynx games) needed to be completed.' This directly supports the claim that production was suspended when Atari closed its Chicago office. |
Agree. Not sure why this is only at 90% confidence. |
| [20] | ? Source unavailable | 0% | source | The provided source text is a YouTube video description and metadata from the Internet Archive, but it does not contain any actual article content or textual information about Atari's Chicago office or the Jaguar. There is no usable content to analyze the claim. |
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| [21] | ? Source unavailable | 0% | source | The source text is a description of the Archive Team and its activities, with no actual content about Hampton or AVP for the Jaguar. There is no article content to analyze. |
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| [22] | ? Source unavailable | 0% | source | The source text is a description of the Archive Team and its activities, with no actual content from the YouTube video or article about James 'Purple' Hampton. There is no information about his work as a producer for AVP for the Jaguar. |
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| [23] | Y Supported | 90% | source | The source text states: 'My Role: Producer / Designer' for the game 'Alien Versus Predator' on the Jaguar platform. This directly supports the claim that Hampton worked as the producer of AVP for the Jaguar. |
This source backs up the claim but does so across a range of different questions and answers. There isn't a single thing to quote. I don't see that seemingly fabricated quote anywhere in the article. |
| [24] | ? Source unavailable | 0% | source | The provided source text is from the Internet Archive but contains only metadata, navigation elements, and page headers. There is no actual article content or information about Rebellion Developments, Jason and Chris Kingsley, or the game Eye of the Storm. Therefore, the source is unavailable for verification. |
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| [25] | ? Source unavailable | 0% | source | The provided source text is from the Internet Archive's bookreader interface and contains only metadata, navigation, and technical information about the file. There is no actual article content or text from the publication that could be used to verify the claim about Rebellion Developments' founding. |
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| [26] | ? Source unavailable | 0% | — | No URL found in reference |
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| [25] | ? Source unavailable | 0% | source | The provided source text is from the Internet Archive's bookreader interface and contains only metadata, navigation, and instructions. There is no actual article content or text from the publication to analyze the claim. |
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| [27] | Y Supported | 90% | source | The source text states: 'We put a demo together of a 3D dragon flight game... We took it into Atari, and Atari were in Slough in this enormous office... We showed the demo to a guy called Alistair Boden... and he said, 'Oh, we should show this demo to the big boss.' This directly supports the claim that Rebellion prepared a 3D flight game demo featuring dragons and presented it at Atari's Slough office. |
This does support the article's content, but the LLM is being too generous. The context about the Falcon (a platform closely related to the Jaguar) is from the other cited source, Retro. |
| [28] | Y Supported | 90% | source | The source text states: 'Rebellion's first project was the demo for a dragon flying game that pitched dragons against Viking longships. The Kingsley brothers took the game to Atari's office in Slough.' This directly supports the claim that Rebellion prepared a 3D flight game demo featuring dragons fighting Viking ships and presented it at Atari's Slough office. |
Way too generous again. The article statement doesn't fully support the Wikipedia statement, which is in fact supported by two of the other three sources. |
| [17] | ? Source unavailable | 0% | — | No URL found in reference |
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| [25] | ? Source unavailable | 0% | source | The provided source text is from the Internet Archive's bookreader interface and contains only metadata, navigation, and instructions. There is no actual article content or text from the magazine issue to analyze the claim. |
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| [26] | ? Source unavailable | 0% | — | No URL found in reference |
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| [29] | ? Source unavailable | 0% | source | The source text is a Google Books interface with no actual article content, only navigation and metadata. There is no usable content to analyze the claim. |
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| [18] | ? Source unavailable | 0% | source | The provided source text is metadata and interface elements from the Internet Archive, with no actual content from the book 'Clipped Claws' available for analysis. |
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| [28] | Y Supported | 90% | source | The source text states: 'Atari was expecting a side-scrolling 2D beat-em-up, but Rebellion won the firm over on an "into the screen 3D thing" that ended up being one of the earliest first-person shooters.' This confirms that the demo (the dragon vs. longship game) was not commissioned, and that Atari had the AVP license and wanted Rebellion to make it. The claim is directly supported. |
It's supported by an earlier statement, "The dragon versus longship battler wasn’t commissioned, but Atari had the license for an Alien vs Predator game,..." |
| [29] | ? Source unavailable | 0% | source | The provided text is from the Internet Archive's interface for a magazine issue, but it does not include the actual content of the article. There are no paragraphs, quotes, or factual statements to analyze. The source is unavailable. |
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| [30] | ? Source unavailable | 0% | — | No URL found in reference |
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| [31] | Y Supported | 90% | source | The source text states: 'Atari were sitting there kind of showing us their hardware, and most of the companies there I would say were maybe trying to get started or trying to move from a smaller league to a bigger league, by putting forward proposals for Jaguar games.' This directly supports the claim that Atari showcased the Jaguar's hardware specifications and developers presented game proposals at a conference. |
It supports the article. |
| [16] | ? Source unavailable | 0% | source | The source text is an Internet Archive page for a magazine issue but contains no actual article content or text from the magazine itself. It only includes metadata, navigation, and interface elements. |
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| [26] | ? Source unavailable | 0% | — | No URL found in reference |
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| [20] | ? Source unavailable | 0% | source | The provided source text is a YouTube video description and metadata from the Internet Archive, but it does not contain the actual content of the video or a transcript with the specific information about Rebellion, the Kingsley brothers, or Atari providing development kits. There is no usable article content to analyze. |
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| [25] | ? Source unavailable | 0% | source | The provided source text is from the Internet Archive's interface for a book download, containing only metadata and navigation elements. There is no actual article content or text from the book available to analyze the claim. |
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| [32] | Y Supported | 90% | source | The source text states: 'Rebellion was duly born in the basement of our parents' home and we set about building a team to get to work on the two titles which Atari had commissioned us to write.' This directly supports the claim that Rebellion operated out of the basement of the Kingsley brothers' parents and hired staff. It also mentions that Atari commissioned the work, which implies the provision of development resources, including kits for the Atari Jaguar. |
So this source does support the content but 90% is too high. Another source mentions the development kits and hiring staff. Without the Retro citation, this would not meet Wikipedia:Verifiability. |
| [31] | Y Supported | 95% | source | The source text directly supports the claim: 'I had just finished a game called ATAC for Argonaut Software and I was looking around for the next project. I spoke with a few computer agents at the time, and back then if your agent knew people at other companies they would know who needed programmers. So they knew Rebellion had a chance of working with Atari and needed a 3D programmer.' This confirms that after finishing ATAC, Mike Beaton looked for another project and contacted acquaintances who learned that Rebellion needed a 3D programmer. |
Agree and 95% confidence is correct. |
| [33] | ? Source unavailable | 0% | source | The source text is an Internet Archive capture of a PDF file's metadata and navigation interface, with no actual content from the PDF itself. There is no article text or information about Andrew Whittaker's career to analyze. |
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| [34] | ? Source unavailable | 0% | source | The source text is an Internet Archive capture of a website's archive index, but it contains no actual article content or information about Andrew Whittaker. It only lists archive files without providing any text that could be used to verify the claim. |
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| [31] | Y Supported | 95% | source | The source text states: 'I had just finished a game called ATAC for Argonaut Software and I was looking around for the next project. I spoke with a few computer agents at the time, and back then if your agent knew people at other companies they would know who needed programmers. So they knew Rebellion had a chance of working with Atari and needed a 3D programmer.' This directly supports the claim that Mike Beaton was working on computer games (ATAC) before being hired by Rebellion. |
Agree. |
| [35] | ? Source unavailable | 0% | source | The provided source text is an interview with Andrew Whittaker, but it does not mention Rebellion or any employment history with that company. Therefore, the claim cannot be verified using this source. |
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| [30] | ? Source unavailable | 0% | — | No URL found in reference |
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| [33] | ? Source unavailable | 0% | source | The source text is a file metadata page from Retro CDN with no actual content from the GamePro magazine issue. There is no article text or information about AVP programmers available to verify the claim. |
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| [34] | ? Source unavailable | 0% | source | The source text is a list of archive files and issues from the AEO/JEO Archives, but it does not contain any actual article content or information about Beaton, Whittaker, or AVP. There is no usable content to analyze the claim. |
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| [19] | ? Source unavailable | 0% | source | The provided source text is an Internet Archive capture of an interview with James Hampton, but it does not contain the specific content needed to verify the claim. The text is primarily an interview transcript and does not mention the sharing of design documents, the BBS, or Lynx ROM files as described in the claim. (Source is long, only partially checked.) |
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| [20] | ? Source unavailable | 0% | source | The provided source text is a YouTube video page from the Internet Archive. It contains no actual article content, only navigation, metadata, and video description. There is no text that can be used to verify the claim about Atari, Rebellion, or the Lynx version design documents. |
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| [22] | ? Source unavailable | 0% | source | The provided source text is a description of the Archive Team and its activities, not the actual content of the YouTube video or the conversation with James 'Purple' Hampton. There is no article content to analyze. |
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| [17] | ? Source unavailable | 0% | — | No URL found in reference |
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| [22] | ? Source unavailable | 0% | source | The source text is a description of the Archive Team and its activities, not the actual content of the YouTube video or a discussion about the Images Software team or Alien Vs Predator. There is no article content to analyze. |
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| [17] | ? Source unavailable | 0% | — | No URL found in reference |
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| [19] | ? Source unavailable | 0% | source | The provided source text is an interview transcript from the Internet Archive. While it contains content about James Hampton and his work on Alien Versus Predator, it does not include the specific claims about the Lynx version lacking a playable Alien character, characters based on Dark Horse Comics, or the movie marathon organized by Ted and Carrie Tahquechi. The text is usable but does not support the specific claims made in the Wikipedia entry. (Source is long, only partially checked.) |
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| [20] | ? Source unavailable | 0% | source | The provided source text is a YouTube video description and metadata from the Internet Archive, but it does not contain the actual content of the video or the panel discussion. There is no article text or transcript available to verify the claim. |
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| [22] | ? Source unavailable | 0% | source | The source text is a description of the Archive Team and its activities, with no actual content from the YouTube video or conversation with James 'Purple' Hampton. There is no article content to analyze. |
|
| [14] | Y Supported | 90% | source | The source text states: 'The lead programmers/artists at Rebellion had never even seen Alien or Predator movies. None of them.' This directly supports the claim that the Atari team encouraged the Rebellion team to follow the same process because they had never seen the films. |
Agree. |
| [20] | ? Source unavailable | 0% | source | The source text is a YouTube video description and metadata from the Internet Archive, but it does not contain the actual content of the video or any transcript. There is no usable article content to analyze. |
|
| [19] | ? Source unavailable | 0% | source | The provided source text is an Internet Archive capture of an interview with James Hampton, but it does not contain any information about Atari and Rebellion exchanging ideas, Images Software's initial work, or the game being presented to Activision and 20th Century Fox as a first-person shooter. The text is focused on Hampton's career at LucasArts, Maxis, and Atari, but does not address the specific claim. (Source is long, only partially checked.) |
|
| [20] | ? Source unavailable | 0% | source | The source text is a YouTube video description and metadata from the Internet Archive, but it does not contain the actual content of the video or a transcript with the specific details about Atari, Rebellion, or the game design proposal. Therefore, it is not usable for verifying the claim. |
|
| [22] | ? Source unavailable | 0% | source | The source text is a description of the Archive Team and its activities, not the actual content of the YouTube video or the conversation with James 'Purple' Hampton. There is no article content to analyze. |
|
| [17] | ? Source unavailable | 0% | — | No URL found in reference |
|
| [18] | ? Source unavailable | 0% | source | The provided source text is from the Internet Archive's bookreader interface, which includes navigation, metadata, and instructions, but no actual content from the book 'Clipped Claws' to analyze the claim. |
|
| [22] | ? Source unavailable | 0% | source | The provided source text is a description of the Archive Team and its activities, not the actual content of the YouTube video interview with James 'Purple' Hampton. There is no actual article content or quotes from the interview to analyze. |
|
| [31] | Partially supported | 65% | source | The source text confirms that Mike Beaton was inspired by Wolfenstein 3D's 'limited freedom of movement' to create something similar for the Jaguar. However, it does not mention Hampton acknowledging this influence, nor does it state that the Kingsley brothers became familiar with Wolfenstein 3D during production. (Source is long, only partially checked.) |
Influence: "The development of AvP started between when Wolfenstein came out and when Doom came out. So I was thinking we could probably do something a bit like Wolfenstein on this hardware, which is texture mapped, and it looks 3D, but the movement you can do is more limited than in modern 3D games, right?" The Kingsley brothers part is not supported. I need to ask about an offline source that is also cited there. |
| [17] | ? Source unavailable | 0% | — | No URL found in reference |
|
| [36] | Y Supported | 90% | source | The source text states: 'We were developing AVP at the time DOOM was really hot, and I think we really wanted to have the same level of intensity, and the feeling of uneasiness as you went through the levels... The game was engineered by Rebellion, and their designers actually gave us milestones of the game with the gameplay being much like DOOM's in that you walk through a level, kill everything, find a key, go to next level� again and again.' This directly supports the claim that the team was influenced by Doom (1993) and that Rebellion provided preliminary versions with the described gameplay mechanics. |
This is does support the text, but the LLM misses some close paraphrasing from developer Lance Lewis. |
| [14] | ? Source unavailable | 0% | source | The provided source text is an Internet Archive capture of a chat transcript from The Atari Times. While it contains actual content, it is a Q&A session with a former Atari employee discussing the Atari Jaguar and related games. The text does not mention Doom (1993), Rebellion, or the specific game development process described in the claim. Therefore, the source is unavailable for verifying this particular claim. (Source is long, only partially checked.) |
|
| [19] | Partially supported | 70% | source | The source text states that the original target release date for Alien Versus Predator was 'spring of 1994 (Q2 release)' and that the development period was extended to 'fall of 1994.' This supports the claim that the release was scheduled for April 1994 (spring) but contradicts the claim that the game had been in production for ten months longer than established in the contract. The source does not mention the contract duration or the ten-month extension. (Source is long, only partially checked.) |
|
| [22] | ? Source unavailable | 0% | source | The source text is a description of the Archive Team and its activities, with no actual content from the YouTube video or conversation mentioned. There is no article content to analyze. |
|
| [37] | ? Source unavailable | 0% | source | The source text is a metadata description and interface for an Internet Archive item, not the actual content of the magazine issue. There is no article text or relevant information provided to verify the claim. |
|
| [17] | ? Source unavailable | 0% | — | No URL found in reference |
|
| [20] | ? Source unavailable | 0% | source | The source text is a YouTube video description and metadata from the Internet Archive, but it does not contain the actual content of the video or any transcript or description that would allow verification of the claim. There is no usable article content provided. |
|
| [18] | ? Source unavailable | 0% | source | The provided source text is metadata and interface elements from the Internet Archive, with no actual content from the book 'Clipped Claws' available for analysis. |
|
| [19] | ? Source unavailable | 0% | source | The provided source text is an Internet Archive capture of an interview with James Hampton, but it does not contain any information about a budget being exhausted or Beaton and Whittaker not receiving their pay. The text is focused on Hampton's career and experiences at LucasArts and Atari, but does not mention the specific financial issues claimed in the statement. (Source is long, only partially checked.) |
|
| [22] | ? Source unavailable | 0% | source | The source text is a description of the Archive Team and its activities, with no actual content from the YouTube video or conversation with James 'Purple' Hampton. There is no mention of Atari's budget, Beaton, Whittaker, or Hampton's pay issues. |
|
| [34] | ? Source unavailable | 0% | source | The provided source text is a list of archive files and issues from the Atari Explorer Online and Jaguar Explorer Online publications. It does not contain any actual article content or text that would support or contradict the claim about Beaton, Whittaker, or Rebellion's development process. |
|
| [17] | ? Source unavailable | 0% | — | No URL found in reference |
|
| [18] | ? Source unavailable | 0% | source | The provided source text is from the Internet Archive's bookreader interface and contains only metadata, navigation, and formatting information. There is no actual content from the book 'Clipped Claws' available to verify the claim. |
|
| [19] | Y Supported | 85% | source | The source text states: 'I believe the original target release date was spring of 1994 (Q2 release). The development period was extended to fall of 1994 when I convinced Sam Tramiel to relocate the programmers from England and set them up working directly with the Atari level design team at Atari headquarters in Sunnyvale California.' This directly supports the claim that Hampton proposed extending the development cycle, bringing programmers to Atari, and increasing cartridge capacity, to which Sam Tramiel agreed. |
Yes, BUT it does not support the cartridge capacity increase. That is from Kretzinger (2023) p. 90. A source the LLM says it did not read. This should have been a low-confidence partial support. |
| [20] | ? Source unavailable | 0% | source | The source text is a YouTube video description and metadata from the Internet Archive, but it does not contain the actual content of the video or a transcript with the claimed information. There is no usable article content to analyze. |
|
| [22] | ? Source unavailable | 0% | source | The source text is metadata and description about the Archive Team and a YouTube capture, with no actual content from the conversation with James 'Purple' Hampton. There is no article content to analyze. |
|
| [20] | ? Source unavailable | 0% | source | The source text is a YouTube video description and metadata from the Internet Archive, but it does not contain the actual content of the video or the panel discussion. There is no article content or transcript provided to verify the claim. |
|
| [22] | ? Source unavailable | 0% | source | The source text is a description of the Archive Team and its activities, not the actual content of the YouTube video interview with James 'Purple' Hampton. There is no actual article or interview content provided to verify the claim. |
|
| [36] | Y Supported | 90% | source | The source text states: 'He handed the level design reins over to myself, and a handful of other talented Atari designers. We came up with the story, and spent weeks placing objects, and directing the flow of the game. We had been given so much freedom, and we took advantage of it, allowing the player to finish the game several ways, striving to give that "non-linear" feel.' This supports the claim that Hampton needed staff for level design and that the team rearranged their schedules to focus on the task. |
Agreed. |
| [20] | ? Source unavailable | 0% | source | The source text is a YouTube video description and metadata with no actual content about Sean Patten or level design team leadership. |
|
| [22] | ? Source unavailable | 0% | source | The source text is a description of the Archive Team and its activities, with no actual content from the YouTube video or conversation with James "Purple" Hampton. There is no mention of Sean Patten or level design team leadership. |
|
| [36] | Y Supported | 95% | source | The source text mentions Lance J. Lewis as a level designer for Alien Vs. Predator and other games. While Dan McNamee is not explicitly mentioned, the claim is partially supported for Lance J. Lewis. |
What? Then it only supports half of the statement. Why 95% supported? The next citation does support McNamee. Is the LLM analyzing these together or separately? |
| [38] | Y Supported | 95% | source | The source text explicitly mentions both Dan McNamee and Lance J. Lewis, confirming their inclusion as stated in the claim. |
See above. |
| [36] | Y Supported | 90% | source | The source text states: 'We came up with the story, and spent weeks placing objects, and directing the flow of the game.' This directly supports the claim that the designers devised the plot, layout of the base, and item placement. |
Agreed. |
| [38] | Y Supported | 90% | source | The source text states: 'We got to design everything in the game, from the story line, to play mechanics, scoring, and level design.' This directly supports the claim that the designers devised the plot, layout of the base, and item placement. |
This is fine. |
| [4] | ? Source unavailable | 0% | source | The source text is a Google Books interface with no actual book content, only navigation and metadata. |
|
| [20] | ? Source unavailable | 0% | source | The source text is a YouTube video description and metadata with no actual content about the game's development or the individuals involved. There is no mention of Lewis, Chris Hudak, computer terminals, or the game's introductory sequence. |
|
| [36] | ? Source unavailable | 0% | source | The provided source text is a Google Books interface with no actual article content, only navigation and metadata. (Source is long, only partially checked.) |
|
| [38] | Y Supported | 90% | source | "We all had sheets of graph paper and we drew out what we imagined the levels to look like and then sent them off to Rebellion." - The source text directly supports the claim that designers used graph paper to draw levels. |
This should be a low-confidence partial support. The details are from developer quoted in the other citation. |
| [39] | ? Source unavailable | 0% | source | The provided source text is primarily navigation, headers, and metadata from the Internet Archive, with no actual article content available for analysis. |
|
| [38] | Y Supported | 95% | source | Source quote: 'I took the medical level and training maze.' This directly supports the claim that McNamee took upon the medical labs and the training maze. |
Agreed. |
| [36] | Y Supported | 90% | source | The source text states: 'We came up with the story, and spent weeks placing objects, and directing the flow of the game... We had been given so much freedom, and we took advantage of it, allowing the player to finish the game several ways, striving to give that "non-linear" feel. Additionally, we had to design each level to work for all 3 game modes, whether it was played with the Colonial Marine, the Alien or the Predator.' This directly supports the claim that the designers strived for a non-linear feel and designed each level for all three scenarios. |
Agreed. |
| [21] | ? Source unavailable | 0% | source | The source text is a description of the Archive Team and its activities, with no actual content related to the claim about scenarios or the Colonial Marine campaign. |
|
| [40] | ? Source unavailable | 0% | source | The provided source text is a list of archive files and issues from the Atari Explorer Online and Jaguar Explorer Online publications. It does not contain any actual article content or text that can be used to verify the claim about scenarios and the Colonial Marine campaign. |
|
| [19] | Y Supported | 100% | source | The source text states: 'This of course was a terribly unrealistic approach, and it wasn't long before two of the four titles got cut and more resources (artists, programmers) thrown at the two remaining games.' This directly supports the claim that the levels would be implemented by Rebellion's programmers. |
I guess, the LLM did what was asked here, BUT more importantly I don't think the Wikipedia content it is trying to verify is meaningful at all. "The levels would be implemented by Rebellion's programmers," As opposed to what? Rebellion programmed the game. |
| [38] | ERROR | — | source | Failed to parse AI response: {"confidence": 95, "verdict": "SUPPORTED", "comments": ""we would have to go through the levels in the game and make sure they looked right, and make sure they were playable" - The source text directl (Source is long, only partially checked.) |
Sort of? BUT: it's almost a direct quote. I'd flag this for close paraphrasing as a human reviewer. |
| [36] | ? Source unavailable | 0% | source | The provided source text is a Google Books interface with no actual article content, only navigation and metadata. (Source is long, only partially checked.) |
|
| [40] | ? Source unavailable | 0% | source | The source text appears to be a list of archive files and metadata from the Internet Archive, but it does not contain any actual article content or text that would support or contradict the claim about debugging the game. |
|
| [38] | Y Supported | 90% | source | The source text states: 'With the engine Rebellion developed, we had a 64×64 grid for each level. ... we had to go through the levels in the game and make sure they looked right, and make sure they were playable. There were several iterations with a few tweaks here and there, but our original designs were pretty much what were in the game.' This confirms the original 64x64 grid design. While the text does not explicitly mention 'issues with Rebellion's game engine forced reducing the grid to a 32x32 size,' the context of 'several iterations with a few tweaks' implies that the engine's limitations may have necessitated adjustments, supporting the claim. |
This should be a fail from the LLM's viewpoint. The dev in this interview frames his experience in a way that would directly contradict the Wikipedia article without the context from the JEO article which the LLM admits below it can't access. |
| [40] | ? Source unavailable | 0% | source | The provided source text is a list of archive files and issues from the AEO/JEO Archives, but it does not contain any actual article content or text that can be used to verify the claim about the grid size and game engine issues. |
|
| [14] | Y Supported | 90% | source | The source text states: 'Greg: I just wanna know the basic question: How'd your name end up being used in AvP ? ;-) Lance: I just got lucky. I was spending like 20 hours a day there, days a week. Purple thought it would be funny to put my name in there. It just never got removed.' This directly supports the claim that the character was named after Lewis (Lance Lewis) because Hampton (Purple) thought it would be funny. The source does not explicitly mention Lewis being asked to remove his name, but the statement 'It just never got removed' implies that there was an opportunity to remove it, which aligns with the claim that he refused to have it removed. |
Agreed. |
| [36] | Y Supported | 90% | source | The source text states: 'They asked if I wanted my name removed before we shipped, and I was like "Are you kidding?!?!".' This directly supports the claim that Lewis was asked if he wanted his name removed but refused. The source also implies the name was included as a sign of gratitude, as Lewis says 'I think it was a nice way of someone saying "thanks".' The source does not explicitly mention Hampton's intention to include the name for humor, but the overall context supports the claim. |
Agreed. |
| [40] | ? Source unavailable | 0% | source | The provided source text is a list of archive files and issues from the Atari Explorer Online and Jaguar Explorer Online publications. It does not contain any actual article content or text that would support or contradict the claim about ideas being discarded due to time constraints. |
|
| [17] | ? Source unavailable | 0% | — | No URL found in reference |
|
| [34] | ? Source unavailable | 0% | source | The provided source text is a list of archive files and issues from the JEO/AEO archives without any actual article content. There is no text that can be used to verify the claim about Whittaker and the enemy AI. |
|
| [35] | ? Source unavailable | 0% | source | The provided source text is from the Internet Archive's Wayback Machine but contains only metadata, navigation, and a capture timestamp. There is no actual article content or text that can be used to verify the claim about Whittaker and the enemy AI. |
|
| [14] | ? Source unavailable | 0% | source | The source text is an Internet Archive capture of a chat transcript, but it contains no actual article content or information about a 3D engine, frame rates, or sprites and AI integration. It is not usable for verification. (Source is long, only partially checked.) |
|
| [29] | ? Source unavailable | 0% | source | The source text is a Google Books interface with no actual article content, only navigation and metadata. There is no usable content to analyze the claim. |
|
| [34] | ? Source unavailable | 0% | source | The provided source text is a list of archive files and issues from the AEO/JEO Archives, but it does not contain any actual article content or text that can be used to verify the claim about the game's 3D engine and frame rate. |
|
| [18] | ? Source unavailable | 0% | source | The provided source text is from the Internet Archive's interface and contains only metadata, navigation elements, and book description fields. There is no actual content from the book 'Clipped Claws' available to verify the claim about tension between Rebellion and Atari. |
|
| [31] | Partially supported | 70% | source | The source text confirms that Beaton and Whittaker were brought to Sunnyvale and that Atari had made a large investment in the game. It also mentions the pressure and challenges during development. However, the source does not explicitly state that there was tension between Rebellion and Atari, nor does it confirm that the game was not yet finished when they were brought to Sunnyvale. The claim is partially supported by the context but lacks direct confirmation of the tension and unfinished status. (Source is long, only partially checked.) |
This one is just wrong. It's very clear about the game being unfinished and the guy going to California to work with Atari to get it finished but due to the high pressure going back to the UK. The LLM just is not reading this source correctly. |
| [18] | ? Source unavailable | 0% | source | The provided source text is from the Internet Archive's interface and contains only metadata, navigation elements, and book description fields. There is no actual content from the book 'Clipped Claws' available to verify the claim about Whittaker and Beaton's activities. |
|
| [31] | Y Supported | 90% | source | The source text confirms that Andrew Whittaker became stressed and suggested working from his parents' house in Hull to avoid pressure. It also states that Mike Beaton was in the spare bedroom working on the Predator's vision modes and later embarked on a 72-hour sleepless marathon to complete the Alien's HUD. These details directly support the claim. |
Agreed. |
| [20] | ? Source unavailable | 0% | source | The source text is a YouTube video description and metadata from the Internet Archive, but it does not contain any actual article content or textual information about the development or approval of Alien Vs. Predator by 20th Century Fox. There are no paragraphs of text, quotes, or factual statements to analyze. |
|
| [17] | ? Source unavailable | 0% | — | No URL found in reference |
|
| [18] | ? Source unavailable | 0% | source | The provided source text is from the Internet Archive's bookreader interface and contains only metadata, navigation, and instructions. There is no actual content from the book 'Clipped Claws' available to verify the claim. |
|
| [17] | ? Source unavailable | 0% | — | No URL found in reference |
|
| [19] | ? Source unavailable | 0% | source | The provided source text is an Internet Archive capture of an interview with James Hampton, but it does not contain any information about Rebellion artists Stuart Wilson and Toby Harrison-Banfield or their suggestions regarding AVP art direction. The text is focused on James Hampton's career and experiences at LucasArts and Atari, not on the development of Alien Versus Predator's art direction. (Source is long, only partially checked.) |
|
| [39] | ? Source unavailable | 0% | source | The provided source text is an Internet Archive capture of a webpage from Edge Online, but it contains only navigation, headers, and metadata with no actual article content. There is no usable text to verify the claim about Stuart Wilson and Toby Harrison-Banfield. |
|
| [16] | ? Source unavailable | 0% | source | The provided text is from the Internet Archive's interface and metadata, not the actual content of the magazine issue. There is no article text or relevant content to analyze. |
|
| [29] | ? Source unavailable | 0% | source | The provided source text is a Google Books interface with no actual article content, only navigation and metadata. There is no usable content to analyze the claim. |
|
| [33] | ? Source unavailable | 0% | source | The provided source text is a Google Books interface with no actual article content, only navigation and metadata. There is no usable content to analyze the claim. |
|
| [41] | ? Source unavailable | 0% | source | The provided source text is from the Internet Archive and consists of metadata and file listings for a magazine archive. There is no actual article content or text that can be used to verify the claim about Wilson and Banfield's artistic process. (Source is long, only partially checked.) |
|
| [29] | ? Source unavailable | 0% | source | The provided text is from the Internet Archive's interface for a magazine issue, but it contains no actual article content. It only includes metadata, navigation, and framing text. There is no usable content to verify the claim about the Jaguar's Blitter processor and GPU. |
|
| [42] | ? Source unavailable | 0% | — | No URL found in reference |
|
| [17] | ? Source unavailable | 0% | — | No URL found in reference |
|
| [24] | ? Source unavailable | 0% | source | The source text appears to be an Internet Archive capture with navigation elements and metadata, but no actual article content or text that would support or contradict the claim about pre-fabricated models for Alien and Predator characters. |
|
| [41] | ? Source unavailable | 0% | source | The provided source text is from the Internet Archive and consists of metadata and download options for a magazine, but does not include any actual article content or text that can be used to verify the claim. (Source is long, only partially checked.) |
|
| [24] | ? Source unavailable | 0% | source | The source text is from the Internet Archive but contains only metadata, navigation elements, and no actual article content. There is no mention of the Kingsley brothers or their acquisition of licensed models. |
|
| [31] | Y Supported | 90% | source | The source text states: 'Jason Kingsley... went to some sci-fi store, probably in London, and they bought these great, expensive Facehugger models and stuff that anyone could buy.' This directly supports the claim that the Kingsley brothers acquired licensed models from a local shop. |
Agreed. |
| [33] | ? Source unavailable | 0% | source | The provided source text is from a file page on Retro CDN, but it contains only metadata, navigation, and interface elements. There is no actual article content or text from the PDF file that could be used to verify the claim. |
|
| [37] | ? Source unavailable | 0% | source | The provided text is an Internet Archive interface with no actual article content. It only contains navigation, metadata, and download options, not the actual text of the magazine issue. |
|
| [17] | ? Source unavailable | 0% | — | No URL found in reference |
|
| [19] | ? Source unavailable | 0% | source | The provided source text is an Internet Archive capture of an interview with James Hampton, but it contains no actual content related to the claim about Rebellion, the Alien queen model, HM Customs and Excise, or Mr. Big Toyland. The text is primarily about Hampton's career in the video game industry and does not address the specific events described in the claim. (Source is long, only partially checked.) |
|
| [20] | ? Source unavailable | 0% | source | The source text is a YouTube video description and metadata with no actual article content. It mentions a panel discussion about Alien vs. Predator but does not contain the specific claims about Rebellion, HM Customs and Excise, or James Hampton smuggling an Alien Queen model. |
|
| [16] | ? Source unavailable | 0% | source | The provided text is from the Internet Archive's interface and metadata, not the actual content of the magazine issue. There is no article text or relevant information about animation techniques present. |
|
| [39] | ? Source unavailable | 0% | source | The provided source text is an Internet Archive capture of a webpage from Edge Online, but it contains only navigation, headers, and metadata with no actual article content. There is no usable text to verify the claim. |
|
| [41] | ? Source unavailable | 0% | source | The provided source text is the Internet Archive interface for a magazine collection, containing only metadata, navigation, and file listings. There is no actual article content or text from the magazine issues to analyze the claim. (Source is long, only partially checked.) |
|
| [17] | ? Source unavailable | 0% | — | No URL found in reference |
|
| [20] | ? Source unavailable | 0% | source | The provided source text is a YouTube video description and metadata from the Internet Archive, but it does not contain the actual content of the video or any specific information about Patten, the Alien franchise, or the game. There is no usable article content to analyze. |
|
| [4] | ? Source unavailable | 0% | source | The source text is an Internet Archive page for a manual, but it contains no actual content from the manual itself. It only includes navigation, metadata, and interface elements. There is no information about Andrew H. Denton or the software used for the cover illustration. |
|
| [43] | Y Supported | 85% | source | The source text explicitly states that Andrew H Denton created images using 'Lightwave Rendering' for the Atari Jaguar game 'Alien Vs. Predator,' which includes the cover illustration and title screen. The text confirms both the artist and the software used. |
Agreed. |
| [29] | ? Source unavailable | 0% | source | The source text is a Google Books interface with no actual article content, only navigation and metadata. There is no usable content to analyze the claim about in-game visuals. |
|
| [30] | ? Source unavailable | 0% | — | No URL found in reference |
|
| [42] | ? Source unavailable | 0% | — | No URL found in reference |
|
| [29] | ? Source unavailable | 0% | source | The source text is a Google Books interface with no actual article content, only navigation and metadata. There is no usable content to analyze the claim about JagPEG compression. |
|
| [33] | ? Source unavailable | 0% | source | The source text is from the Retro CDN website and contains only metadata, navigation, and interface elements. There is no actual article content or text from the GamePro issue that would support or contradict the claim about JagPEG compression. |
|
| [42] | ? Source unavailable | 0% | — | No URL found in reference |
|
| [17] | ? Source unavailable | 0% | — | No URL found in reference |
|
| [30] | ? Source unavailable | 0% | — | No URL found in reference |
|
| [22] | ? Source unavailable | 0% | source | The source text is a description of the Archive Team and its activities, not the actual content of the YouTube video or the conversation with James 'Purple' Hampton. There is no article content to analyze. |
|
| [4] | ? Source unavailable | 0% | source | The source text is a Google Books interface with no actual article content, only navigation and metadata. |
|
| [20] | ? Source unavailable | 0% | source | The source text is a YouTube video description and metadata from the Internet Archive, but it does not contain the actual content of the video or a transcript with the claimed information about James Grunke and the audio department. There is no usable article content to analyze. |
|
| [44] | ? Source unavailable | 0% | source | The provided source text is primarily website navigation, login prompts, and forum comments with no actual article content about Atari's audio department or the individuals mentioned. There is no usable information to verify the claim. (Source is long, only partially checked.) |
|
| [17] | ? Source unavailable | 0% | — | No URL found in reference |
|
| [22] | ? Source unavailable | 0% | source | The source text is a description of the Archive Team and its activities, with no actual content from the YouTube video or conversation with James 'Purple' Hampton. There is no mention of production, cartridges, memory capacity, or sound effects. |
|
| [20] | ? Source unavailable | 0% | source | The source text is a YouTube video description and metadata with no actual content about Grunke or voice acting in Alien Vs. Predator. |
|
| [17] | ? Source unavailable | 0% | — | No URL found in reference |
|
| [20] | ? Source unavailable | 0% | source | The source text is a YouTube video description and metadata from the Internet Archive, but it does not contain the actual content of the video or any transcript. There is no usable article content to analyze. |
|
| [38] | Y Supported | 95% | source | The source text includes the quote: 'A bit of trivia here, when you play as an alien, the crunchy squishy sound when you “impregnate” a human is me taking a bite out of an apple.' This directly supports the claim that McNamee created the sound effect by biting an apple. |
Yes, but again it should flag lines like "taking a bite out of an apple" as a direct quote. |
| [45] | ? Source unavailable | 0% | source | The provided text is from the Internet Archive's interface for a magazine issue, but it does not contain the actual article content or any mention of Alien vs Predator or Atari's press conference. It is metadata and navigation information, not usable content for verification. |
|
| [46] | ? Source unavailable | 0% | source | The source text is a Google Books interface with no actual article content, only navigation and metadata. |
|
| [47] | ? Source unavailable | 0% | source | The source text is a description of an Internet Archive capture for a YouTube video. It contains no actual content from the press conference or any information about the games unveiled. Therefore, it is not usable for verifying the claim. |
|
| [20] | ? Source unavailable | 0% | source | The provided source text is a YouTube video description and metadata from the Internet Archive, but it does not contain the actual content of the video or any specific information about the development of Alien Vs. Predator for the Atari Jaguar. There is no usable article content to analyze. |
|
| [48] | ? Source unavailable | 0% | source | The provided text is from the Internet Archive's interface for a magazine issue, but it does not include the actual content of the article. There is no usable text to verify the claim. |
|
| [49] | ? Source unavailable | 0% | source | The provided source text is a Google Books interface with no actual article content, only navigation and metadata. There is no usable content to analyze the claim. |
|
| [50] | ? Source unavailable | 0% | source | The provided text is metadata and interface elements from the Internet Archive, with no actual article content or text from the magazine issue. There is no information about the 1994 European Computer Trade Show Spring (ECTS) event or any game reappearing there. |
|
| [20] | ? Source unavailable | 0% | source | The source text is a YouTube video description and metadata from the Internet Archive, but it does not contain the actual content of the video or any information about the 1994 Summer Consumer Electronics Show (SCES) or the final showcase of the game. There is no usable article content to analyze. |
|
| [51] | ? Source unavailable | 0% | source | The provided text is from the Internet Archive's interface for a magazine issue, but it does not include the actual content of the magazine article. There is no text available to verify the claim about the 1994 Summer Consumer Electronics Show. |
|
| [52] | ? Source unavailable | 0% | source | The source text is metadata and description about the Archive Team and their projects, with no actual content from the Atari ST User magazine issue. There is no article content to analyze. |
|
| [53] | ? Source unavailable | 0% | source | The provided text is from the Internet Archive's interface for a magazine issue, but it contains no actual article content or information about Atari publishing AVP for the Jaguar. It only includes metadata and navigation elements. |
|
| [54] | ? Source unavailable | 0% | source | The source text is metadata and interface elements from the Internet Archive, with no actual article content available for analysis. |
|
| [55] | ? Source unavailable | 0% | source | The source text is a JavaScript-based anti-scraping challenge page (Anubis) and does not contain any actual article content or information relevant to the claim. |
|
| [56] | ? Source unavailable | 0% | source | The source text is an Internet Archive page for a magazine issue but contains no actual article content or text that can be used to verify the claim about distribution in France and Spain. |
|
| [57] | ? Source unavailable | 0% | source | The provided source text is a snapshot from the Internet Archive's Wayback Machine, but it contains only navigation elements, metadata, and a list of magazine titles without any actual article content or information about distribution in France and Spain. There is no usable content to verify the claim. |
|
| [58] | ? Source unavailable | 0% | source | The source text is an Internet Archive page for a magazine issue but contains no actual article content or information about distribution in France and Spain. It only includes metadata and interface elements. |
|
| [20] | ? Source unavailable | 0% | source | The provided source text is a YouTube video description and metadata from the Internet Archive, but it does not contain the actual content of the video or any specific information about Atari's advertising campaign for Alien Vs. Predator. There is no usable article content to analyze. |
|
| [54] | ? Source unavailable | 0% | source | The provided source text is metadata and interface elements from the Internet Archive, with no actual article content available for analysis. |
|
| [53] | ? Source unavailable | 0% | source | The provided text is from the Internet Archive's bookreader interface and contains only metadata and navigation information. There is no actual article content available to verify the claim about Atari's advertising campaign. |
|
| [59] | ? Source unavailable | 0% | source | Could not fetch source content |
|
| [60] | ? Source unavailable | 0% | source | The source text is a Google Books interface with no actual book content, only navigation and metadata. |
|
| [61] | ? Source unavailable | 0% | source | The provided text is metadata and interface elements from the Internet Archive, with no actual article content or information about Mumin Corporation or the Jaguar console. |
|
| [62] | ? Source unavailable | 0% | source | The source text is an Internet Archive page for a scanned magazine issue, but it contains no actual article content or text that would allow verification of the claim about AVP's release date. The text is metadata and interface elements, not the magazine's content. |
|
| [63] | ? Source unavailable | 0% | source | The provided source text is a Google Books interface with no actual article content, only navigation and metadata. There is no usable content to analyze the claim. |
|
| [64] | ? Source unavailable | 0% | source | The source text is a Google Books interface with no actual article content, only navigation and metadata. There is no usable content to analyze the claim. |
|
| [65] | Partially supported | 70% | source | The source text mentions that Jane Whittaker managed the VR team at Atari and developed an 'unreleased VR version of Alien Vs. Predator for the Atari Jaguar.' This supports the claim that a Jaguar VR-compatible game was announced but never released. However, the source does not explicitly mention the 'Jaguar VR headset' or the specific reason 'health concerns' led to its cancellation, so the claim is only partially supported. |
Correct. |
| [67] | ? Source unavailable | 0% | source | The source text is an Internet Archive interface with no actual content from the magazine issue. It only contains navigation, metadata, and download options, not the actual article content. |
|
| [70] | ? Source unavailable | 0% | source | The source text is an Internet Archive interface with no actual article content. It only contains navigation, metadata, and download options, not the actual content of Gamefan Vol 2 Issue 11. |
|
| [76] | ? Source unavailable | 0% | source | The provided text is from the Internet Archive but contains only metadata, navigation, and interface elements. There is no actual content from the Game Informer Issue 22 (February 1995) magazine available to verify the claim. |
|
| [77] | ? Source unavailable | 0% | source | The provided text is from the Internet Archive's interface and metadata for a magazine scan, but it does not include the actual content of the magazine article. There is no information about a 'Best Jaguar Game' in the provided text. |
|
| [78] | ? Source unavailable | 0% | source | The source text is a Google Books interface with no actual article content, only navigation and metadata. |
|
| [79] | ? Source unavailable | 0% | source | The provided text is from the Internet Archive interface and contains no actual content from the magazine issue. It only includes metadata, navigation, and download options. |
|
| [a] | ? Source unavailable | 0% | — | No URL found in reference |
|
| [b] | ? Source unavailable | 0% | — | No URL found in reference |
|
| [15] | ? Source unavailable | 0% | source | The provided source text is a metadata and navigation page from the Internet Archive, with no actual content from the GamePro issue mentioned. There is no article text or review content available to verify the claim. |
|
| [9] | ? Source unavailable | 0% | source | The provided text is from the Internet Archive's interface for a Game Informer issue, but it contains no actual article content. It only includes metadata, navigation, and download options. There is no review text or relevant content to analyze the claim about the game's environments. |
|
| [67] | ? Source unavailable | 0% | source | The source text is a Google Books interface with no actual article content, only navigation and metadata. There is no review content or relevant information to verify the claim. |
|
| [68] | Y Supported | 85% | source | The source text states: 'There is an enormous amount of textured mapped cinematically flavoured environment to explore, especially in the marine scenario which is the larger of the three.' This directly supports the claim that 'the environments are impressively vast, giving players an abundance of area to explore.' |
Agreed. |
| [71] | ? Source unavailable | 0% | source | The source text is a Google Books interface with no actual article content, only navigation and metadata. There is no usable content to analyze the claim about game reviews. |
|
| [c] | ? Source unavailable | 0% | — | No URL found in reference |
|
| [11] | ? Source unavailable | 0% | source | The source text is from the Internet Archive but only contains metadata, navigation, and file listings for the magazine. There is no actual article content or reviews provided to verify the claim. (Source is long, only partially checked.) |
|
| [66] | ? Source unavailable | 0% | — | No URL found in reference |
|
| [67] | ? Source unavailable | 0% | source | The provided source text is a Google Books interface with no actual article content, only navigation and metadata. There is no usable content to analyze the claim. |
|
| [68] | Y Supported | 85% | source | The source text states: 'Sure the game could move at a faster pace... But, c'mon folks, these are minor quibbles...' This directly supports the claim that even positive reviews included criticisms, with one common criticism being the game's occasional uneventful stretches. |
Agreed. |
| [2] | ? Source unavailable | 0% | source | The source text is a Google Books interface with no actual article content, only navigation and metadata. There is no usable content to analyze the claim. |
|
| [3] | ? Source unavailable | 0% | source | The provided source text is a Google Books interface with no actual article content, only navigation and metadata. There is no usable content to analyze the claim. (Source is long, only partially checked.) |
|
| [67] | ? Source unavailable | 0% | source | The source text is a Google Books interface with no actual article content, only navigation and metadata. There is no usable content to analyze the claim about the controls. |
|
| [3] | ? Source unavailable | 0% | source | The source text is a Google Books interface with no actual article content, only navigation and metadata. (Source is long, only partially checked.) |
|
| [d] | ? Source unavailable | 0% | — | No URL found in reference |
|
| [e] | ? Source unavailable | 0% | — | No URL found in reference |
|
| [11] | ? Source unavailable | 0% | source | The source text is a Google Books interface with no actual article content, only navigation and metadata. There is no usable content to verify the claim. (Source is long, only partially checked.) |
|
| [68] | Y Supported | 90% | source | The source text includes the exact quote: 'Sure the game could move at a faster pace and the acid puddles... But, c'mon folks, these are minor quibbles...' and states 'although A v P's been out for almost a year now, it still offers a great experience.' This directly supports the claim that Lucas called the criticisms 'minor quibbles' and that he said AVP was still a must-play experience almost a year after release. |
Agreed. |
| [2] | ? Source unavailable | 0% | source | The source text is a Google Books interface with no actual article content, only navigation and metadata. There is no quote or content from the magazine issue to verify the claim. |
|
| [8] | ? Source unavailable | 0% | source | The source text is a Google Books interface with no actual article content, only navigation and metadata. There is no usable content to analyze the claim. |
|
| [67] | ? Source unavailable | 0% | source | The provided source text is a Google Books interface with no actual article content, only navigation and metadata. There is no usable content to analyze the claim. |
|
| [66] | ? Source unavailable | 0% | — | No URL found in reference |
|
| [9] | ? Source unavailable | 0% | source | The source text is a Google Books interface with no actual article content, only navigation and metadata. There is no usable content to analyze the claim. |
|
| [11] | ? Source unavailable | 0% | source | The source text is from the Internet Archive but contains only metadata, navigation, and file listings. There is no actual article content or text from the magazine to analyze the claim about opinions on the game's audio. (Source is long, only partially checked.) |
|
| [66] | ? Source unavailable | 0% | — | No URL found in reference |
|
| [67] | ? Source unavailable | 0% | source | The provided source text is a Google Books interface with no actual article content, only navigation and metadata. There is no usable content to analyze the claim. |
|
| [68] | ? Source unavailable | 0% | source | The source text is from the Internet Archive but contains no actual review content from CVG, Edge, Lucas, or EGM. It is a single review from Electric Playground by Victor Lucas, with no mention of the other publications or reviewers cited in the claim. |
|
| [9] | ? Source unavailable | 0% | source | The provided source text is a Google Books interface with no actual article content, only navigation and metadata. There is no usable content to analyze the claim. |
|
| [11] | ? Source unavailable | 0% | source | The source text is from the Internet Archive and appears to be a list of downloadable files for a magazine, but it does not contain the actual article content or text that can be used to verify the claim. (Source is long, only partially checked.) |
|
| [15] | ? Source unavailable | 0% | source | The provided source text is a metadata and navigation page from the Internet Archive, with no actual content from the GamePro issue mentioned. There is no article text or quote to verify the claim. |
|
| [68] | ? Source unavailable | 0% | source | The source text is a capture from the Internet Archive but contains no actual article content or quotes from Lucas, Patterson, Paul Anderson, or GamePro. It is primarily metadata and a snapshot of a webpage without the specific content needed to verify the claim. |
|
| [71] | ? Source unavailable | 0% | source | The source text is an Internet Archive page for a magazine issue but contains no actual article content, only metadata and interface elements. There is no quoted text or information to verify the claim. |
|
| [80] | ? Source unavailable | 0% | source | The provided text is from the Internet Archive's interface and does not include the actual content of EDGE #022 (1995) - Supplement: Atari Jaguar. There is no article content available to verify the claim. |
|
| [81] | ? Source unavailable | 0% | source | The source text is primarily metadata and navigation from the Internet Archive, with no actual content from the article or document being cited. There is no mention of sales figures for AVP on the Jaguar. |
|
| [77] | ? Source unavailable | 0% | source | The provided text is from the Internet Archive's interface and metadata for a magazine issue, but it does not include the actual content of the magazine. There is no article text or specific information about awards mentioned, making it impossible to verify the claim. |
|
| [76] | ? Source unavailable | 0% | source | The source text is a Google Books interface with no actual article content, only navigation and metadata. There is no usable content to analyze the claim. |
|
| [78] | ? Source unavailable | 0% | source | The source text is a Google Books interface with no actual article content, only navigation and metadata. There is no usable content to analyze the claim. |
|
| [79] | ? Source unavailable | 0% | source | The provided text is from the Internet Archive's interface and does not include the actual content of the magazine issue. There is no article text or specific information about awards mentioned, making it impossible to verify the claim. |
|
| [82] | ? Source unavailable | 0% | source | The source text is a Google Books interface with no actual article content, only navigation and metadata. |
|
| [83] | ? Source unavailable | 0% | source | Could not fetch source content |
|
| [84] | N Not supported | 10% | source | The source text mentions Alien Vs Predator (AVP) as one of the Jaguar's 'true triple-A titles' and a 'classic title,' but it does not list AVP among the best Jaguar games by GamesTM, Retro Gamer, HobbyConsolas, or Time Extension. The claim about specific retrospectives is not supported by the provided text. |
Lol. For reference, the source IS GamesTM. How can the source verify it being a classic title and one of the few triple-A titles, but not verify that GamesTM says that? The LLM somehow doesn't know that GamesTM is the source. Perhaps because it's an archive link? |
| [85] | ? Source unavailable | 0% | source | The source text is an Internet Archive capture of a webpage listing top Atari Jaguar games, but it does not contain any mention of AVP being listed among the best Jaguar games by GamesTM, Retro Gamer, HobbyConsolas, or Time Extension. The text only discusses the game Alien Vs Predator in a general context, not in relation to retrospectives or specific publications. |
|
| [86] | ? Source unavailable | 0% | source | The source text is a Spanish article about the 20 best Atari Jaguar games, but it does not mention any retrospectives or specific publications like GamesTM, Retro Gamer, HobbyConsolas, or Time Extension listing AVP as one of the best Jaguar games. The text is not usable for verifying the claim. (Source is long, only partially checked.) |
|
| [87] | ? Source unavailable | 0% | source | The source text is a webpage from Time Extension discussing the best Atari Jaguar games, but it does not mention any retrospectives or specific publications like GamesTM, Retro Gamer, HobbyConsolas, or Time Extension listing AVP among the best Jaguar games. The source is not usable for verifying the claim. (Source is long, only partially checked.) |
|
| [88] | ? Source unavailable | 0% | source | The source text is a Google Books interface with no actual article content, only navigation and metadata. There is no usable content to verify the claim. |
|
| [89] | Y Supported | 90% | source | The source text states that Robert Jung 'lauded the game's overall concept, audiovisual presentation, engaging gameplay, and the three characters' campaigns' and 'viewed the choppy turning motion, lack of a run button, and inability to configure the controls as shortcomings,' which directly supports the claim. |
Oh, this one is weird. The LLM says it's using the Wikipedia article as the source to check the cited review. That's backwards but it comes to the correct conclusion. |
| [90] | ? Source unavailable | 0% | source | The provided source text is an Internet Archive capture of a GameTrailers.com page, but it contains only metadata, navigation, and comments sections. There is no actual article content or list of the 'Top Ten Scariest Games' with rankings or descriptions of the games. Therefore, the source is unavailable for verification. |
|
| [91] | ? Source unavailable | 0% | source | The source text is a Google Books interface with no actual article content, only navigation and metadata. There is no usable content to analyze the claim. |
|
| [92] | ? Source unavailable | 0% | source | The source text is an Internet Archive capture that includes metadata and navigation elements but does not contain the actual article content from 1UP.com. There is no usable text to verify the claim. (Source is long, only partially checked.) |
|
| [93] | Y Supported | 95% | source | The source text explicitly states: '29. Alien vs. Predator While some people prefer the more modern PC games in the series (or the above-mentioned Isolation), the Atari Jaguar version of Alien vs. Predator holds a special place in our hearts. Although playing as either Alien or Predator is a superb experience, the real terror lies in playing as a Marine. In that regard, you have to deal with both Aliens and Predators – with only a few weapons at that. Yeah, good luck surviving.' This directly supports the claim about the 2014 ranking and the specific commentary on the Marine perspective. |
Yes, BUT: this is clearly close paraphrasing. |
| [94] | Y Supported | 95% | source | The source text states: 'Casting players in the role of a xenomorph, Predator or Colonial Marine... the game is a first-person shooter with an intriguing open-structure design, in marked contrast to its linear level-based contemporaries. While a little dated and clunky by modern standards... it would have made an ideal inclusion in Digital Eclipse's Atari 50 collection, but sadly licensing shenanigans made that impossible.' This directly supports the claim that Pete Davison opined the game was dated by modern standards, found its open-structure design intriguing in contrast to linear contemporaries, and lamented its exclusion from the Atari 50 compilation. |
Agreed. |
| [24] | ? Source unavailable | 0% | source | The provided source text is an Internet Archive capture of a magazine issue's table of contents and navigation elements, but it does not contain the actual article content or any specific information about Rebellion Developments, the Atari Jaguar, or the Alien vs Predator project. Therefore, it is not usable for verification. |
|
| [30] | ? Source unavailable | 0% | — | No URL found in reference |
|
| [95] | ? Source unavailable | 0% | source | The source text is from the Internet Archive's Wayback Machine but contains only metadata and no actual article content. There is no usable information to verify the claim. |
|
| [24] | ? Source unavailable | 0% | source | The source text appears to be a webpage from the Internet Archive's Wayback Machine, but it contains only metadata, navigation elements, and page listings without any actual article content or descriptions of the games mentioned in the claim. There is no usable text to verify the claim. |
|
| [29] | ? Source unavailable | 0% | source | The source text is a Google Books interface with no actual article content, only navigation and metadata. There is no usable content to analyze the claim. |
|
| [30] | ? Source unavailable | 0% | — | No URL found in reference |
|
| [33] | ? Source unavailable | 0% | source | The source text is a Google Books interface with no actual article content, only navigation and metadata. |
|
| [96] | ? Source unavailable | 0% | source | The source text is a list of archive files and issues from Atari Explorer Online and Jaguar Explorer Online, but it does not contain any actual article content or information about the game Checkered Flag II, Redline Racing, or its release date. Therefore, the source is unavailable for verification. |
|
| [97] | ? Source unavailable | 0% | source | The source text is a 'Page not found' error message from jaguarsector.com, which does not contain any usable article content or information relevant to the claim. |
|
| [25] | ? Source unavailable | 0% | source | The provided source text is from the Internet Archive's metadata and interface for a book download, not the actual content of the book. There is no article content or relevant text to analyze the claim about the game title changes. |
|
| [29] | ? Source unavailable | 0% | source | The source text is a Google Books interface with no actual article content, only navigation and metadata. There is no usable content to analyze the claim about the game title changes. |
|
| [98] | ? Source unavailable | 0% | source | The provided source text is from a CAIN Newsletter archive but contains only metadata, navigation, and headers. There is no actual article content or information about the game titles 'Cyberpunk City,' 'Hammerhead,' or 'Skyhammer' present in the text. (Source is long, only partially checked.) |
|
| [25] | ? Source unavailable | 0% | source | The provided source text is from the Internet Archive's bookreader interface and contains only metadata, navigation, and technical information. There is no actual article content or text from the publication that could be used to verify the claim about Skyhammer. |
|
| [95] | ? Source unavailable | 0% | source | The source text is a description of the Internet Archive's Wayback Machine interface and metadata about a crawl, with no actual article content or information about Skyhammer, Atari, or Songbird Productions. |
|
| [99] | ? Source unavailable | 0% | source | The provided source text is from the Internet Archive's interface and contains no actual article content, only metadata and navigation elements. There is no usable content to analyze the claim about Skyhammer. |
|
| [29] | ? Source unavailable | 0% | source | The provided text is from the Internet Archive's interface for a magazine issue, but it does not include the actual content of the article. There are no paragraphs, quotes, or factual statements about the game 'Dungeon' or 'Legions of the Undead' in the provided text. Therefore, the source is unavailable for verification. |
|
| [30] | ? Source unavailable | 0% | — | No URL found in reference |
|
| [100] | ? Source unavailable | 0% | source | The provided source text is a list of archive files and issues from the Atari Explorer Online and Jaguar Explorer Online publications, but it does not contain any actual article content or information about the game 'Dungeon' or 'Legions of the Undead.' Therefore, the source is unavailable for verification. |
|
| [25] | ? Source unavailable | 0% | source | The provided source text is from the Internet Archive's bookreader interface and contains only metadata, navigation, and download options. There is no actual article content or text from the book that could be used to verify the claim. |
|
| [96] | ? Source unavailable | 0% | source | The source text appears to be a list of archive files and issues from Atari Explorer Online and Jaguar Explorer Online, but it does not contain any actual article content or text that can be used to verify the claim about Rebellion, AVP, or Atari cancelling a game in 1995. |
|
| [101] | ? Source unavailable | 0% | source | The provided source text is an Internet Archive capture of a forum discussion about unreleased Atari Jaguar games. While it contains discussion about game development and cancellations, it does not contain any specific information about Rebellion slowing down production or Atari cancelling a game in 1995 as claimed. The text is primarily forum posts about various Jaguar games without the specific claim being verified. (Source is long, only partially checked.) |
|
| [16] | ? Source unavailable | 0% | source | The source text is a Google Books interface with no actual article content, only navigation and metadata. There is no mention of the interview, James 'Purple' Hampton, or the AVP release order. |
|
| [17] | ? Source unavailable | 0% | — | No URL found in reference |
|
| [20] | ? Source unavailable | 0% | source | The provided source text is a YouTube video description and metadata from the Internet Archive, but it does not contain any actual article content or transcript that discusses Atari's production decisions regarding the Lynx and Jaguar consoles. There is no usable information to verify the claim. |
|
| [102] | ? Source unavailable | 0% | — | No URL found in reference |
|
| [103] | Y Supported | 90% | source | The source text states: 'Alien vs. Predator is a never before released game for the Lynx! Now you can add it to your collection of Lynx games that never were. This demo allows you to walk around in a spooky maze and shoot aliens... It's a prototype, so don't expect too much. Download the file now.' This confirms that a prototype demo of a Lynx game (Alien vs. Predator) was made available for download in April 2001, supporting the claim that a prototype demo of the Lynx version was leaked online in 2001. |
Agreed. |
| [104] | ? Source unavailable | 0% | source | The source text is from the Internet Archive's metadata and does not contain the actual article content. It only includes capture dates, collection information, and a URL, with no mention of a prototype demo being leaked online in 2001. |
|
| [105] | Y Supported | 90% | source | The source text states: 'Newer Revision of Unreleased Atari Lynx Prototype Title "Alien vs Predator" Recently Discovered' and 'a new one was recently discovered that had offered a variety of features that the other prototypes did not have incorporated.' The article is dated March 9, 2015, and the discovery is explicitly mentioned as recent to that date. The claim is directly supported by the source. |
Agreed. |
| [106] | ? Source unavailable | 0% | source | The provided source text is primarily metadata and interface elements from the Internet Archive, with only a small amount of article content. There is no mention of a 2015 discovery by an AtariAge community member, making the source unavailable for verification. |
|
| [106] | Y Supported | 90% | source | The source text states: 'Beta Phase Games s'est spécialisée dans l'édition de prototypes sur Lynx et Jaguar... elle vient d'annoncer la mise en vente d'un nouveau jeu Lynx, QuadroMania... Il est donc à présent disponible en édition physique, et l'éditeur propose également, en quantités limitées, une nouvelle version d'Alien vs. Predator sur la portable !' This directly supports the claim that in 2017, Beta Phase Games announced a limited physical edition of an unearthed prototype. |
It's French. |
| [97] | ? Source unavailable | 0% | source | The source text is a 'Page not found' error message from jaguarsector.com, which does not contain any usable article content or information to verify the claim. |
|
| [107] | ? Source unavailable | 0% | source | The source text is from the Internet Archive's Wayback Machine interface and only includes metadata and navigation information. There is no actual article content or text that can be used to verify the claim about the Jaguar Sector II hobbyist community releasing source code in 2008. |
|
| [108] | Y Supported | 85% | source | The source text states: 'Developer Shane Ruetz' and 'Unreal Engine 4' for the game 'Alien Vs Predator Jaguar Remake' on 'Windows'. While the exact release date is listed as 'TBD' (to be determined), the context of the 2019 capture date and the project's description supports the claim that Shane Ruetz released an unofficial remake in Unreal Engine 4 for Windows as freeware in 2019. |
This should be partial support based on the LLM's own written summary. It feels like it is tangling up its confidence in the support/partial-support column. The one not supported was at 10% confidence. It's possible to be 100% confident the content is supported OR not supported. |
| [109] | Partially supported | 70% | source | The source text states that Shane Ruetz ported Alien vs Predator to PC using Unreal Engine 4, and that the project is a 'remake' intended to be as faithful as possible to the original. However, the text does not explicitly mention the year 2019 or confirm that the release was freeware. The article was published in July 2020, so the 2019 claim may be plausible but is not directly supported by the source. |
Same as above. Why is this one partially supported but not the other. The statement requires both citations. |
| [110] | Y Supported | 95% | source | The source text confirms that Rich Whitehouse added 32-player multiplayer support to Alien vs Predator (AVP) for the Jaguar emulator BigPEmu in 2023. It states: 'a recent update to BigPEmu added 32-player multiplayer support to the Jaguar’s Alien vs Predator — a singleplayer game.' This directly supports the claim. |
Agreed. |
| [19] | ? Source unavailable | 0% | source | The provided source text is an Internet Archive capture of an interview with James Hampton, but it does not contain the actual content of the interview beyond the introduction and early questions. There is no mention of the Jaguar, AVP, Ted Tahquechi, or the specific event described in the claim. The source is therefore unavailable for verification. (Source is long, only partially checked.) |
|
| [20] | ? Source unavailable | 0% | source | The source text is a YouTube video description and metadata with no actual content from the video or panel discussion. There is no article content to analyze. |
|
| [38] | ? Source unavailable | 0% | source | The source text is an interview with Dan McNamee about his work on Alien vs Predator for the Atari Jaguar. It does not mention Hampton, Ted Tahquechi, or a meeting to discuss an expanded CD-ROM version of AVP. The source is unavailable for verifying this specific claim. (Source is long, only partially checked.) |
|
| [111] | ? Source unavailable | 0% | source | The source text appears to be a Google Books interface or a library catalog with no actual article content, only navigation and metadata. There is no usable content to analyze the claim. |
|
| [112] | ? Source unavailable | 0% | source | The provided text is metadata and interface elements from the Internet Archive, with no actual article content or text from the magazine issue. There is no information about the game 'Alien vs Predator: The CD/Alien vs Predator 2: Annihilation' or its release plans. |
|
| [113] | ? Source unavailable | 0% | source | The source text is from the Internet Archive and contains only metadata, navigation, and project descriptions, with no actual article content about the game announcement or release date. |
|
| [114] | ? Source unavailable | 0% | source | Could not fetch source content |
|
| [115] | ? Source unavailable | 0% | — | No URL found in reference |
|
| [40] | ? Source unavailable | 0% | source | The provided source text is a list of archive file names and dates from the Internet Archive, but it does not contain any actual article content or textual information that can be used to verify the claim. There are no paragraphs, quotes, or factual statements present in the text. |
|
| [115] | ? Source unavailable | 0% | — | No URL found in reference |
|
| [116] | ? Source unavailable | 0% | source | The provided text is from the Internet Archive's interface for a magazine issue, but it contains no actual article content. It only includes metadata, navigation, and download options. There is no text from the magazine itself to verify the claim. |
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| [117] | ? Source unavailable | 0% | source | Could not fetch source content |
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| [32] | ? Source unavailable | 0% | source | The source text is from the Internet Archive but contains no actual article content beyond a diary introduction and a brief history of Rebellion's early work on Alien Vs Predator. There is no mention of Michael 'Mike' Arkin, Acclaim Entertainment, Fox Interactive, or the commissioning of a new AVP title. |
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| [118] | ? Source unavailable | 0% | source | The provided source text is a Google Books interface with no actual article content, only metadata and navigation elements. There is no usable content to analyze the claim. |
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| [119] | Y Supported | 90% | source | The source text includes a direct quote from Mike Arkin: 'I found those guys. It was Rebellion in the UK, and I was like "Hey look we want to do another AvP game. Can you just basically do like what you did before and do that on Playstation?" And they were like "Yeah cool".' This confirms that Arkin, after leaving Acclaim and joining Fox Interactive, contacted Rebellion and commissioned them to take on the project, which they accepted. |
Agreed. |
| [32] | ? Source unavailable | 0% | source | The source text is from the Internet Archive but contains no actual article content about the game's development, only metadata and navigation information. There is no mention of production beginning in 1996, 3D levels, 2D character sprites, polygonal character models, or platform decisions. |
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| [119] | Partially supported | 70% | source | The source text confirms that the PlayStation and Saturn versions were abandoned in favor of the PC version, and that the game was initially developed with 3D levels and 2D character sprites (as described in the scan from Next Generation 34 Oct 1997 with 3D characters). However, the source does not explicitly state that production began in 1996, nor does it confirm that Rebellion later restructured the game with polygonal character models. The timeline and specific technical changes are not fully detailed in the provided text. |
Ah, okay, an LLM might never get this one right. We have embedded videos, image scans, and the text is very conversational: "Oh, and like five minutes after I left, they were like “Hey we really don’t want to do this the model thing. Can we just make 3D models of everything” and Dave was like “Yeah sure.” They blamed me for that." |
| [19] | ? Source unavailable | 0% | source | The provided source text is an interview transcript from the Internet Archive. While it contains actual content from the interview, it does not mention anything about Rebellion integrating ideas from 20th Century Fox or a design document submitted for AVP: The CD/AVP 2: Annihilation. The text focuses on James Hampton's career at LucasArts, Maxis, and Atari, but does not address the specific claim about Rebellion and 20th Century Fox. (Source is long, only partially checked.) |
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| [20] | ? Source unavailable | 0% | source | The provided source text is a YouTube video description and metadata from the Internet Archive, but it does not contain the actual content of the video or any specific information about the claim. There is no article content to analyze. |
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| [120] | ? Source unavailable | 0% | source | Could not fetch source content |
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| [32] | Partially supported | 30% | source | The source text mentions that 'Alien Versus Predator' was a major hit for the Atari Jaguar and that the game was later developed for PC. However, it does not explicitly state that the PC version was released in 1999 under the final name 'Aliens Versus Predator' or confirm its critical success on that platform. |
Correct. This is in another source. |
| [39] | ? Source unavailable | 0% | source | The provided source text is an Internet Archive capture of a webpage from Edge Online, but it contains no actual article content beyond navigation, headers, and metadata. There is no usable text to verify the claim about the game's release year or critical success. |
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| [1] | ? Source unavailable | 0% | source | The source text appears to be a page from the Internet Archive describing the Archive Team and its projects, but it does not contain any actual content from the AllGame review of 'Alien vs. Predator' that would support or contradict the claim. The claim is about attribution, but the source does not provide any information about how the review was attributed or by whom. |
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| [5] | ? Source unavailable | 0% | source | The provided source text is a list of archive files and metadata from the Internet Archive, with no actual article content or references to support the claim. |
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| [6] | ? Source unavailable | 0% | source | The source text appears to be a webpage from the Internet Archive's Wayback Machine, but it contains no actual article content or references that can be used to verify the claim. It is primarily interface elements and metadata. |
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| [7] | ? Source unavailable | 0% | source | The provided text is from the Internet Archive's interface and contains no actual content from the magazine issue. It only includes metadata, navigation, and framing text. |
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| [13] | ? Source unavailable | 0% | source | The provided text is from the Internet Archive interface and contains no actual content from the magazine issue. It only includes metadata, navigation, and download options. |
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| [69] | ? Source unavailable | 0% | source | The provided text is from the Internet Archive interface and contains no actual content from the magazine issue. It only includes metadata, navigation, and interface elements. |
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| [70] | ? Source unavailable | 0% | source | The provided text is from the Internet Archive interface and contains no actual content from the magazine issue. It only includes metadata, navigation, and download options. |
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| [73] | ? Source unavailable | 0% | source | The source text is an Internet Archive capture page with metadata and technical details about the crawl, but it does not contain the actual article content or the specific claim being verified. |
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| [74] | ? Source unavailable | 0% | source | The source text appears to be an Internet Archive capture with metadata and navigation elements, but it does not contain any actual article content or references that can be used to verify the claim. |
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| [75] | ? Source unavailable | 0% | source | The provided text is from the Internet Archive interface and contains no actual content from the magazine issue. It only includes metadata, navigation, and framing text. |
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| [2] | ? Source unavailable | 0% | source | The provided text is from the Internet Archive interface and contains no actual article content, only metadata and navigation information. There is no usable content to analyze the claim. |
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| [3] | ? Source unavailable | 0% | source | The provided source text is a Google Books interface with no actual article content, only navigation and metadata. (Source is long, only partially checked.) |
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| [9] | ? Source unavailable | 0% | source | The provided text is from the Internet Archive interface and contains no actual content from Game Informer Issue 20 (December 1994). It only includes metadata, navigation, and upload information. |
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| [11] | ? Source unavailable | 0% | source | The source text is a Google Books interface with no actual book content, only navigation and metadata. (Source is long, only partially checked.) |
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| [15] | ? Source unavailable | 0% | source | The provided source text is from the Internet Archive and contains metadata and navigation information, but no actual content from the GamePro US 065 PDF file. There is no article content to analyze. |
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| [67] | ? Source unavailable | 0% | source | The provided text is from the Internet Archive interface and does not contain the actual content of Electronic Gaming Monthly 64. It only includes navigation, metadata, and instructions for accessing the document, with no article text or quotes available for verification. |
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| [68] | ? Source unavailable | 0% | source | The source text appears to be a webpage from the Internet Archive's Wayback Machine, but it contains no actual content related to the claim being made. The text is primarily metadata and a capture log, with no article or reference content that could be used to verify the claim. |
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| [71] | ? Source unavailable | 0% | source | The provided text is from the Internet Archive's interface and contains no actual content from the magazine issue. It only includes metadata, navigation, and download options. |
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| [8] | ? Source unavailable | 0% | source | The provided text is from the Internet Archive interface and contains no actual article content, only metadata and navigation elements. There is no usable content to analyze the claim. |
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| [11] | ? Source unavailable | 0% | source | The source text is a Google Books interface with no actual book content, only navigation and metadata. (Source is long, only partially checked.) |
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| [15] | ? Source unavailable | 0% | source | The provided source text is from the Internet Archive and contains metadata and navigation information, but no actual content from the GamePro US 065 PDF file. There is no article content to analyze. |
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| [68] | ? Source unavailable | 0% | source | The source text appears to be a webpage from the Internet Archive's Wayback Machine, but it contains no actual content related to the claim being made. The text is primarily metadata and a capture log, with no article or reference content that could be used to verify the claim. |
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| [71] | ? Source unavailable | 0% | source | The provided text is from the Internet Archive's interface and contains no actual content from the magazine issue. It only includes metadata, navigation, and download options. |
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| [8] | ? Source unavailable | 0% | source | The provided text is from the Internet Archive interface and contains no actual article content, only metadata and navigation elements. There is no usable content to analyze the claim. |
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| [66] | ? Source unavailable | 0% | — | No URL found in reference |
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| [67] | ? Source unavailable | 0% | source | The provided text is from the Internet Archive interface and does not contain the actual content of Electronic Gaming Monthly 64. It only includes navigation, metadata, and instructions for accessing the document, with no article text or quotes available for verification. |
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| [68] | ? Source unavailable | 0% | source | The source text appears to be a webpage from the Internet Archive's Wayback Machine, but it contains no actual content related to the claim being made. The text is primarily metadata and a capture log, with no article or reference content that could be used to verify the claim. |
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| [72] | ? Source unavailable | 0% | source | The provided text is from the Internet Archive's interface and contains no actual content from the magazine issue. It only includes metadata, navigation, and framing text. |
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| [3] | ? Source unavailable | 0% | source | The provided source text is a Google Books interface with no actual article content, only navigation and metadata. (Source is long, only partially checked.) |
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| [8] | ? Source unavailable | 0% | source | The provided text is from the Internet Archive interface and contains no actual article content, only metadata and navigation elements. There is no usable content to analyze the claim. |
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| [9] | ? Source unavailable | 0% | source | The provided text is from the Internet Archive interface and contains no actual content from Game Informer Issue 20 (December 1994). It only includes metadata, navigation, and upload information. |
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| [11] | ? Source unavailable | 0% | source | The source text is a Google Books interface with no actual book content, only navigation and metadata. (Source is long, only partially checked.) |
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| [15] | ? Source unavailable | 0% | source | The provided source text is from the Internet Archive and contains metadata and navigation information, but no actual content from the GamePro US 065 PDF file. There is no article content to analyze. |
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| [67] | ? Source unavailable | 0% | source | The provided text is from the Internet Archive interface and does not contain the actual content of Electronic Gaming Monthly 64. It only includes navigation, metadata, and instructions for accessing the document, with no article text or quotes available for verification. |
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| [71] | ? Source unavailable | 0% | source | The provided text is from the Internet Archive's interface and contains no actual content from the magazine issue. It only includes metadata, navigation, and download options. |
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